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Computer vision : algorithms and applications / Richard Szeliski.

By: Material type: TextTextSeries: Texts in computer sciencePublisher: London; New York : Springer, c2011Description: xx, 812 pages : illustrations(some colour); 29 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781848829343
Subject(s): DDC classification:
  • 006.37 22
LOC classification:
  • TA1634 .S97 2011
Contents:
Introduction. What is computer vision?; A brief history; Book overview; Sample syllabus; Notation -- Image formation. Geometric primitives and transformations; Photometric image formation; The digital camera -- Image processing. Point operators; Linear filtering; More neighborhood operators; Fourier transforms; Pyramids and wavelets; Geometric transformations; Global optimization -- Feature detection and matching. Points and patches; Edges; Lines -- Segmentation. Active contours; Split and merge; Mean shift and mode finding; Normalized cuts; Graph cuts and energy-based methods -- Feature-based alignment. 2D and 3D feature-based alignment; Pose estimation; Geometric intrinsic calibration -- Structure from motion. Triangulation; Two-frame structure from motion; Factorization; Bundle adjustment; Constrained structure and motion -- Dense motion estimation. Translational alignment; Parametric motion; Spline-based motion; Optical flow; Layered motion -- Image stitching. Motion models; Global alignment; Compositing -- Computational photography. Photometric calibration; High dynamic range imaging; Super-resolution and blur removal; Image matting and compositing; Texture analysis and synthesis -- Stereo correspondence. Epipolar geometry; Sparse correspondence; Dense correspondence; Local methods; Global optimization; Multi-view stereo -- 3D reconstruction. Shape from X; Active rangefinding; Surface representations; Point-base representations; Volumetric representations; Model-based reconstruction; Recovering texture maps and albedos -- Image-based rendering. View interpolation; Layered depth images; Light fields and Lumigraphs; Environment mattes; Video-base rendering -- Recognition. Object detection; Face recognition; Instance recognition; Category recognition; Context and scene understanding; Recognition databases and test sets.
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Text Books Text Books UPM Female Campus Library FR Computer and Cyber Sciences 006.37 SRC (Browse shelf(Opens below)) C.4 Available UPM0000005451
Text Books Text Books UPM Female Campus Library FR Computer and Cyber Sciences 006.37 SRC (Browse shelf(Opens below)) C.5 Available UPM0000005452
Text Books Text Books UPM Male Campus Library FR Computer and Cyber Sciences 006.37 SRC (Browse shelf(Opens below)) C.1 Available UPM0000005263
Text Books Text Books UPM Male Campus Library FR Computer and Cyber Sciences 006.37 SRC (Browse shelf(Opens below)) C.2 Available UPM0000005449
Text Books Text Books UPM Male Campus Library FR Computer and Cyber Sciences 006.37 SRC (Browse shelf(Opens below)) C.3 Available UPM0000005450

Includes bibliographical references (p. [691]-792) and index.

Introduction. What is computer vision?; A brief history; Book overview; Sample syllabus; Notation -- Image formation. Geometric primitives and transformations; Photometric image formation; The digital camera -- Image processing. Point operators; Linear filtering; More neighborhood operators; Fourier transforms; Pyramids and wavelets; Geometric transformations; Global optimization -- Feature detection and matching. Points and patches; Edges; Lines -- Segmentation. Active contours; Split and merge; Mean shift and mode finding; Normalized cuts; Graph cuts and energy-based methods -- Feature-based alignment. 2D and 3D feature-based alignment; Pose estimation; Geometric intrinsic calibration -- Structure from motion. Triangulation; Two-frame structure from motion; Factorization; Bundle adjustment; Constrained structure and motion -- Dense motion estimation. Translational alignment; Parametric motion; Spline-based motion; Optical flow; Layered motion -- Image stitching. Motion models; Global alignment; Compositing -- Computational photography. Photometric calibration; High dynamic range imaging; Super-resolution and blur removal; Image matting and compositing; Texture analysis and synthesis -- Stereo correspondence. Epipolar geometry; Sparse correspondence; Dense correspondence; Local methods; Global optimization; Multi-view stereo -- 3D reconstruction. Shape from X; Active rangefinding; Surface representations; Point-base representations; Volumetric representations; Model-based reconstruction; Recovering texture maps and albedos -- Image-based rendering. View interpolation; Layered depth images; Light fields and Lumigraphs; Environment mattes; Video-base rendering -- Recognition. Object detection; Face recognition; Instance recognition; Category recognition; Context and scene understanding; Recognition databases and test sets.

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